25 Sep

More on Artillects

So a lot of you have been asking me what is my game Artillects about. It is currently early in development; I am working on the multiplayer networking code and most things are not set in stone yet.

To summarize, Artillects is a 2D turn-based multiplayer platform strategy game where you control a robot and try to destroy other robots (players). I took some inspiration from Minecraft and Terraria and implemented square destructible terrains. Each player will have his/her turn to move and perform an ability. There are different abilities in game such as “shooting a missile” and “launching grenades”. I plan to release for web and mobile (iOS/Android) and multiplayer games will be able to work cross platform.

Later on, I may plan to create a Kickstarter to help fund hiring an artist to draw all the art. Note that Artillects is a temporary code-name. I might change the name to something better if I can think of one.

21 Sep

MC 1.7.10 & Artillects

It’s been awhile since my last blog post, but I just want to announce that Resonant Engine and MFFS alpha are available for Minecraft 1.7.10. I have been recently bombarded with work and unfortunately I was not able to update my mods as quickly. Currently Resonant Induction is heavy under work as I am planning on integrated a more realistic direct current electrical circuit to bring cooler contraptions into the game. Although it might take a couple more weeks, I think it’ll be worth it!


I have also been working on my indie game called “Artillects”. (Don’t mix this up with DarkCow’s Minecraft mod Artillects as it is a completely different thing!) I am currently writing some base code and looking for artists to start drawing assets for the game. The game will most likely be released online and may be released for mobile too. I will keep all of you posted on this!

27 Jun

Discontinuing ICBM

Sad news everyone! Due to my time constraints and having more and more projects on my table, I will be no longer able to maintain the mod ICBM. The good news is the DarkCow has volunteered to take over the project and continue developing it. DarkCow has been a co-developer of ICBM for over a year and I am pleased that I have put the mod in his hands as much of ICBM Sentry was created by him.

On a side note, Universal Electricity and Resonant Engine has finished updating to 1.7 but still subject to changes. I will be updating and reorganizing a lot of code which will take longer to update than I expected. Resonant Induction and MFFS are coming up next!

21 Jun

Moving to 1.7

I am proud to announce that after a lot of work from myself, DarkCow, tgame14 and Maxwolf, the final release of Resonant Induction for Minecraft 1.6.4 is officially out! While this release may contains some bugs and incomplete features that are work in progress, it is a good start of a large mod. This is the final build of Resonant Induction for 1.6 as we will be moving on to the next version of Minecraft as soon as possible. As most of you probably know, Resonant Induction started off as a ModJam 3 competition project. After ModJam, several developers collaborated on what was originally a small mod about Tesla towers and batteries into a full sized tech mod.

Please note that this is only a small part of my vision of Resonant Induction. Resonant Induction is going to be a massive mod with the entire idea of Minecraft technological advancement done in a different perspective with world based manipulation.

In addition, Universal Electricity 4.0 has been in the works for Minecraft 1.7 which contains a lot of changes to make electrical blocks more realistic. A NodeGrid API has been introduced to provide more flexibility in implementing electrical blocks. I hope all of you will enjoy the mods and there will definitely be a lot of improvements to come!

26 May

Atomic Science Merged Into Resonant Induction

Atomic Science is now apart of Resonant Induction as the Atomic Age! You can find all the familiar blocks such as the Reactor Cell and Particle Accelerator within that module for RI!

So head on over to the Resonant Induction download page and grab the atomic module and any others that interest you. If you only want Atomic Science you only need to get RI core and atomic age and it’s dependencies.

Resonant Induction Downloads: http://calclavia.com/resonant-induction/downloads/

For those of you wondering: Why would we do this? It makes working on the mods much easier for all of us as a team and I am talking about the UE team itself which currently includes the following:

  • Calclavia
  • Darkguardsman (aka DarkCow)
  • Alex_hawks
  • tgame14
  • Maxwolf Goodliffe

We all contribute towards the mods in one way or another, mostly in code but recently we have started to be more active as a team. You will see these names on our issue trackers helping you fix bugs, or on IRC in #calclavia where we answer questions directly from players and other modders and generally hang out.

Consolidating our code base like this though allows for us all to work together much more efficiently rather than worrying about the connections between our mods and managing all the separate gradle scripts, jenkins continuous integration, websites, issue trackers, documentation etc . that each individual mod would need to make it complete.

This is also the decision behind why we have made the source code to Resonant Engine the base API that all of our mods use visible source under the Calclavia’s Educational Public License. Making this public in this way allows for other developers to use the library if they wish and even contribute towards it using pull requests if they feel like it. UE itself has always been this way, but our goal is to make all of our work this way in the coming months.

Right now our current goals are finishing the 1.6.4 versions and heading towards Minecraft 1.7x with all of our mods. In the meantime others are working on this website, documentation and in total we should have a new version of the Voltz modpack ready which will target 1.6.4. Lots of things are happening and development picking up pace!

See you all on the flip side!