First off, before I announce the new release of Universal Electricity 3.0 for this brand new year 2014, I would like to say that Universal Electricity has been a huge part in my modding journey and has also endless evolved through the process. It started out as an idea to have unified eventually into a library intended to make compatibility between mods easier. I must thank all those who contributed to UE 3.0, especially ChickenBones and King_Lemming who gave a lot of quality advice.
Many versions and improvements are made in this version on UE and it is definitely a new step forward for the developers and I. The most important changes involve the use of ASM to inject compatibility with other mods and a multi-layered energy system. All these changes intend to make the missing experience easier and cleaner, allowing the mod author to be more expressive.
However, as some of you may know, I have decided to start to step back from UE lately and focus more on creating content in my mods. UE was in many ways thought of as a standard that will never make it (I’m often shown that comic strip on “Standards”), but that is in some way a misunderstanding. I never intended UE to be a standard, nor intended that everyone should use it. UE is simply a small core mod that I use because it makes my modding life easier and I simply want to share it with everyone. Use it or not, I don’t really mind.
Happy new year!